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	<title>Comments for Beshiros @ Home</title>
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	<link>http://www.beshiros.com</link>
	<description>Anime, MMORPG, Montreal and more</description>
	<lastBuildDate>Sun, 14 Aug 2011 02:05:11 +0000</lastBuildDate>
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		<title>Comment on Is that Rouge? by Beshiros</title>
		<link>http://www.beshiros.com/2011/05/13/is-that-rouge/comment-page-1/#comment-510</link>
		<dc:creator>Beshiros</dc:creator>
		<pubDate>Sun, 14 Aug 2011 02:05:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.beshiros.com/?p=1750#comment-510</guid>
		<description>It&#039;s true, you can run a separate  standalone daemon. And you can still share the code between the two projects. 

1) Rouge offers the web servers as a complementary feature, as found in several of the competing solutions. 

2) You can always choose to ignore the built-in web server and use your own version.

One thing is for sure, if you want the webserver to run in the same process, you need to use the built-in web servers.</description>
		<content:encoded><![CDATA[<p>It&#8217;s true, you can run a separate  standalone daemon. And you can still share the code between the two projects. </p>
<p>1) Rouge offers the web servers as a complementary feature, as found in several of the competing solutions. </p>
<p>2) You can always choose to ignore the built-in web server and use your own version.</p>
<p>One thing is for sure, if you want the webserver to run in the same process, you need to use the built-in web servers.</p>
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		<title>Comment on Is that Rouge? by zest</title>
		<link>http://www.beshiros.com/2011/05/13/is-that-rouge/comment-page-1/#comment-507</link>
		<dc:creator>zest</dc:creator>
		<pubDate>Mon, 08 Aug 2011 11:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.beshiros.com/?p=1750#comment-507</guid>
		<description>I see. A useful feature, no doubt!

But can the http server run as a standalone daemon (for modularity and fault tolerance needs) and in the same time it would be possible to 
1. share the code base between components? For example, by completing the Tapjoy offer, the character would gain the level-up (by manipulating TheCharacter class).
2. And maybe even share the same java process? For example, admin would kick some players in real-time using the web page admin interface.

Thanks again for the reply</description>
		<content:encoded><![CDATA[<p>I see. A useful feature, no doubt!</p>
<p>But can the http server run as a standalone daemon (for modularity and fault tolerance needs) and in the same time it would be possible to<br />
1. share the code base between components? For example, by completing the Tapjoy offer, the character would gain the level-up (by manipulating TheCharacter class).<br />
2. And maybe even share the same java process? For example, admin would kick some players in real-time using the web page admin interface.</p>
<p>Thanks again for the reply</p>
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	<item>
		<title>Comment on Is that Rouge? by Beshiros</title>
		<link>http://www.beshiros.com/2011/05/13/is-that-rouge/comment-page-1/#comment-506</link>
		<dc:creator>Beshiros</dc:creator>
		<pubDate>Mon, 08 Aug 2011 03:12:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.beshiros.com/?p=1750#comment-506</guid>
		<description>The webapp is used for the built-in administration interface. When you start a rouge server, you can connect to the admin interface and see who is connected, what was said in chatrooms, etc. The admin interface can also be used to debug the network interactions, as they are available in the admin.

The webapp can also be used for novel interactions, such as callbacks from third-party providers (Facebook, Tapjoy, etc.).</description>
		<content:encoded><![CDATA[<p>The webapp is used for the built-in administration interface. When you start a rouge server, you can connect to the admin interface and see who is connected, what was said in chatrooms, etc. The admin interface can also be used to debug the network interactions, as they are available in the admin.</p>
<p>The webapp can also be used for novel interactions, such as callbacks from third-party providers (Facebook, Tapjoy, etc.).</p>
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		<title>Comment on MMOG from Old to New, and still Addictive by Beshiros</title>
		<link>http://www.beshiros.com/2011/07/20/mmog-from-old-to-new-and-still-addictive/comment-page-1/#comment-505</link>
		<dc:creator>Beshiros</dc:creator>
		<pubDate>Mon, 08 Aug 2011 03:09:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.adinfo.qc.ca/alex/?p=83#comment-505</guid>
		<description>The lack of monthly subscription was the initial lure. But the key feature was the lack of grind. A character could reach the top level very fast. From then, there was plenty for the player to enjoy without having him grind the same task over and over.</description>
		<content:encoded><![CDATA[<p>The lack of monthly subscription was the initial lure. But the key feature was the lack of grind. A character could reach the top level very fast. From then, there was plenty for the player to enjoy without having him grind the same task over and over.</p>
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		<title>Comment on MMOG from Old to New, and still Addictive by zest</title>
		<link>http://www.beshiros.com/2011/07/20/mmog-from-old-to-new-and-still-addictive/comment-page-1/#comment-504</link>
		<dc:creator>zest</dc:creator>
		<pubDate>Sun, 07 Aug 2011 16:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.adinfo.qc.ca/alex/?p=83#comment-504</guid>
		<description>Yes, the addiction plays a role in the manner that you invest yourself into the game.
However the main part of an attractive game is that it brings pleasure to its player.

So what did pleasured you most in GuildWars. What did standout among other games?</description>
		<content:encoded><![CDATA[<p>Yes, the addiction plays a role in the manner that you invest yourself into the game.<br />
However the main part of an attractive game is that it brings pleasure to its player.</p>
<p>So what did pleasured you most in GuildWars. What did standout among other games?</p>
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		<title>Comment on Is that Rouge? by zest</title>
		<link>http://www.beshiros.com/2011/05/13/is-that-rouge/comment-page-1/#comment-503</link>
		<dc:creator>zest</dc:creator>
		<pubDate>Sun, 07 Aug 2011 15:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.beshiros.com/?p=1750#comment-503</guid>
		<description>Hi. Thanks for interesting server.
I have question
What is planned for the &#039;webapp&#039; folder (and thus jetty library included)?</description>
		<content:encoded><![CDATA[<p>Hi. Thanks for interesting server.<br />
I have question<br />
What is planned for the &#8216;webapp&#8217; folder (and thus jetty library included)?</p>
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		<title>Comment on Rage against the Fido by Beshiros</title>
		<link>http://www.beshiros.com/2011/04/15/rage-against-the-fido/comment-page-1/#comment-435</link>
		<dc:creator>Beshiros</dc:creator>
		<pubDate>Fri, 15 Apr 2011 23:33:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.beshiros.com/?p=1731#comment-435</guid>
		<description>Staying at the Apple Store for a couple of hours, I can say 2 things:

1) They are completely overloaded, especially with the iPad 2. I&#039;ve seen a salesman handle 4 customers simultaneously so people wouldn&#039;t get angry. I&#039;m pretty impressive to see the stuff sell this much.

2) They are pretty big with FUD (fear, uncertainty and doubt), especially with the older customers. Windows is evil, slow and full of viruses. Your skin will boil if you use Windows. Well, maybe not the last one, but pretty close.

Still waiting ...</description>
		<content:encoded><![CDATA[<p>Staying at the Apple Store for a couple of hours, I can say 2 things:</p>
<p>1) They are completely overloaded, especially with the iPad 2. I&#8217;ve seen a salesman handle 4 customers simultaneously so people wouldn&#8217;t get angry. I&#8217;m pretty impressive to see the stuff sell this much.</p>
<p>2) They are pretty big with FUD (fear, uncertainty and doubt), especially with the older customers. Windows is evil, slow and full of viruses. Your skin will boil if you use Windows. Well, maybe not the last one, but pretty close.</p>
<p>Still waiting &#8230;</p>
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	<item>
		<title>Comment on But I want to play my game by Beshiros</title>
		<link>http://www.beshiros.com/2010/10/31/but-i-want-to-play-my-game/comment-page-1/#comment-421</link>
		<dc:creator>Beshiros</dc:creator>
		<pubDate>Mon, 07 Feb 2011 16:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.beshiros.com/?p=1249#comment-421</guid>
		<description>Ironically, my Ps3 just died ...</description>
		<content:encoded><![CDATA[<p>Ironically, my Ps3 just died &#8230;</p>
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		<title>Comment on But I want to play my game by Alex</title>
		<link>http://www.beshiros.com/2010/10/31/but-i-want-to-play-my-game/comment-page-1/#comment-306</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 01 Nov 2010 21:59:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.beshiros.com/?p=1249#comment-306</guid>
		<description>Yeah, but then I would run the risk of having the console die on me ;-)</description>
		<content:encoded><![CDATA[<p>Yeah, but then I would run the risk of having the console die on me <img src='http://www.beshiros.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>Comment on But I want to play my game by Marc</title>
		<link>http://www.beshiros.com/2010/10/31/but-i-want-to-play-my-game/comment-page-1/#comment-305</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Sun, 31 Oct 2010 04:12:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.beshiros.com/?p=1249#comment-305</guid>
		<description>You should have picked it up for Xbox 360 instead. You wouldn&#039;t had the installation times.</description>
		<content:encoded><![CDATA[<p>You should have picked it up for Xbox 360 instead. You wouldn&#8217;t had the installation times.</p>
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